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Text File  |  1999-07-22  |  51KB  |  1,816 lines

  1. ;  SND XXX
  2. ;  Sound Script Saver ( CPA Compatible)
  3. ;  (c) Ubi Sound Studio 1998
  4.  
  5. {CsbHeader:
  6.      SetNextFreeResourceId[%lu](50)
  7.      SetNextFreeEventId[%lu](16)
  8.      VersionNumber(520)
  9.      ScriptVersion(1)
  10.      SNDLibraryVersion(Moteur sonore ACP - Version M5.7.5)
  11.      SetEventGroupType(EVTGRP_GENERAL)
  12. }
  13.  
  14.  
  15. {SndEventE:1(M_BigBoss.csb^SndEventM:1)
  16.      SetName(Play_BossFin)
  17.      SetParam1(M_BigBoss.csb^SndResourceE:39)
  18. }
  19.  
  20. {SndEventE:2(M_BigBoss.csb^SndEventM:2)
  21.      SetName(Play_BossLp3)
  22.      SetParam1(M_BigBoss.csb^SndResourceE:38)
  23. }
  24.  
  25. {SndEventE:3(M_BigBoss.csb^SndEventM:3)
  26.      SetName(Play_BossLp2)
  27.      SetParam1(M_BigBoss.csb^SndResourceE:37)
  28. }
  29.  
  30. {SndEventE:4(M_BigBoss.csb^SndEventM:4)
  31.      SetName(Play_BossLp1)
  32.      SetParam1(M_BigBoss.csb^SndResourceE:36)
  33. }
  34.  
  35. {SndEventE:5(M_BigBoss.csb^SndEventM:5)
  36.      SetName(Play_BossBLp1)
  37.      SetParam1(M_BigBoss.csb^SndResourceE:40)
  38. }
  39.  
  40. {SndEventE:6(M_BigBoss.csb^SndEventM:6)
  41.      SetName(Play_BossBLp2)
  42.      SetParam1(M_BigBoss.csb^SndResourceE:41)
  43. }
  44.  
  45. {SndEventE:7(M_BigBoss.csb^SndEventM:7)
  46.      SetName(Play_BossBLp3)
  47.      SetParam1(M_BigBoss.csb^SndResourceE:42)
  48. }
  49.  
  50. {SndEventE:8(M_BigBoss.csb^SndEventM:8)
  51.      SetName(Play_BossGLp1)
  52.      SetParam1(M_BigBoss.csb^SndResourceE:43)
  53. }
  54.  
  55. {SndEventE:9(M_BigBoss.csb^SndEventM:9)
  56.      SetName(Play_BossGLp2)
  57.      SetParam1(M_BigBoss.csb^SndResourceE:44)
  58. }
  59.  
  60. {SndEventE:10(M_BigBoss.csb^SndEventM:10)
  61.      SetName(Play_BossGLp3)
  62.      SetParam1(M_BigBoss.csb^SndResourceE:46)
  63. }
  64.  
  65. {SndEventE:13(M_BigBoss.csb^SndEventM:13)
  66.      SetName(Play_BossFinB)
  67.      SetParam1(M_BigBoss.csb^SndResourceE:47)
  68. }
  69.  
  70. {SndEventE:14(M_BigBoss.csb^SndEventM:14)
  71.      SetName(Play_BossFinG)
  72.      SetParam1(M_BigBoss.csb^SndResourceE:48)
  73. }
  74.  
  75. {SndEventE:15(M_BigBoss.csb^SndEventM:15)
  76.      SetName(Play_BarnakFn)
  77.      SetParam1(M_BigBoss.csb^SndResourceE:49)
  78. }
  79.  
  80. {SndResourceE:0(M_BigBoss.csb^SndResourceM:0)
  81.      SetName(Boss01)
  82.      SetComment()
  83. }
  84.  
  85. {SndResourceE:1(M_BigBoss.csb^SndResourceM:1)
  86.      SetName(Boss02)
  87.      SetComment()
  88. }
  89.  
  90. {SndResourceE:2(M_BigBoss.csb^SndResourceM:2)
  91.      SetName(Boss03)
  92.      SetComment()
  93. }
  94.  
  95. {SndResourceE:3(M_BigBoss.csb^SndResourceM:3)
  96.      SetName(Boss04)
  97.      SetComment()
  98. }
  99.  
  100. {SndResourceE:4(M_BigBoss.csb^SndResourceM:4)
  101.      SetName(Boss05)
  102.      SetComment()
  103. }
  104.  
  105. {SndResourceE:5(M_BigBoss.csb^SndResourceM:5)
  106.      SetName(Boss06)
  107.      SetComment()
  108. }
  109.  
  110. {SndResourceE:6(M_BigBoss.csb^SndResourceM:6)
  111.      SetName(Boss07)
  112.      SetComment()
  113. }
  114.  
  115. {SndResourceE:7(M_BigBoss.csb^SndResourceM:7)
  116.      SetName(Boss08)
  117.      SetComment()
  118. }
  119.  
  120. {SndResourceE:8(M_BigBoss.csb^SndResourceM:8)
  121.      SetName(Boss09)
  122.      SetComment()
  123. }
  124.  
  125. {SndResourceE:9(M_BigBoss.csb^SndResourceM:9)
  126.      SetName(Boss10)
  127.      SetComment()
  128. }
  129.  
  130. {SndResourceE:10(M_BigBoss.csb^SndResourceM:10)
  131.      SetName(Boss11)
  132.      SetComment()
  133. }
  134.  
  135. {SndResourceE:11(M_BigBoss.csb^SndResourceM:11)
  136.      SetName(Boss12)
  137.      SetComment()
  138. }
  139.  
  140. {SndResourceE:12(M_BigBoss.csb^SndResourceM:12)
  141.      SetName(BOSSBR01)
  142.      SetComment()
  143. }
  144.  
  145. {SndResourceE:13(M_BigBoss.csb^SndResourceM:13)
  146.      SetName(BOSSBR02)
  147.      SetComment()
  148. }
  149.  
  150. {SndResourceE:14(M_BigBoss.csb^SndResourceM:14)
  151.      SetName(BOSSBR03)
  152.      SetComment()
  153. }
  154.  
  155. {SndResourceE:15(M_BigBoss.csb^SndResourceM:15)
  156.      SetName(BOSSBR04)
  157.      SetComment()
  158. }
  159.  
  160. {SndResourceE:16(M_BigBoss.csb^SndResourceM:16)
  161.      SetName(BOSSBR05)
  162.      SetComment()
  163. }
  164.  
  165. {SndResourceE:17(M_BigBoss.csb^SndResourceM:17)
  166.      SetName(BOSSBR06)
  167.      SetComment()
  168. }
  169.  
  170. {SndResourceE:18(M_BigBoss.csb^SndResourceM:18)
  171.      SetName(BOSSBR07)
  172.      SetComment()
  173. }
  174.  
  175. {SndResourceE:19(M_BigBoss.csb^SndResourceM:19)
  176.      SetName(BOSSBR08)
  177.      SetComment()
  178. }
  179.  
  180. {SndResourceE:20(M_BigBoss.csb^SndResourceM:20)
  181.      SetName(BOSSBR09)
  182.      SetComment()
  183. }
  184.  
  185. {SndResourceE:21(M_BigBoss.csb^SndResourceM:21)
  186.      SetName(BOSSBR10)
  187.      SetComment()
  188. }
  189.  
  190. {SndResourceE:22(M_BigBoss.csb^SndResourceM:22)
  191.      SetName(BOSSBR11)
  192.      SetComment()
  193. }
  194.  
  195. {SndResourceE:23(M_BigBoss.csb^SndResourceM:23)
  196.      SetName(BOSSBR12)
  197.      SetComment()
  198. }
  199.  
  200. {SndResourceE:24(M_BigBoss.csb^SndResourceM:24)
  201.      SetName(BOSSGR01)
  202.      SetComment()
  203. }
  204.  
  205. {SndResourceE:25(M_BigBoss.csb^SndResourceM:25)
  206.      SetName(BOSSGR02)
  207.      SetComment()
  208. }
  209.  
  210. {SndResourceE:26(M_BigBoss.csb^SndResourceM:26)
  211.      SetName(BOSSGR03)
  212.      SetComment()
  213. }
  214.  
  215. {SndResourceE:27(M_BigBoss.csb^SndResourceM:27)
  216.      SetName(BOSSGR04)
  217.      SetComment()
  218. }
  219.  
  220. {SndResourceE:28(M_BigBoss.csb^SndResourceM:28)
  221.      SetName(BOSSGR05)
  222.      SetComment()
  223. }
  224.  
  225. {SndResourceE:29(M_BigBoss.csb^SndResourceM:29)
  226.      SetName(BOSSGR06)
  227.      SetComment()
  228. }
  229.  
  230. {SndResourceE:30(M_BigBoss.csb^SndResourceM:30)
  231.      SetName(BOSSGR07)
  232.      SetComment()
  233. }
  234.  
  235. {SndResourceE:31(M_BigBoss.csb^SndResourceM:31)
  236.      SetName(BOSSGR08)
  237.      SetComment()
  238. }
  239.  
  240. {SndResourceE:32(M_BigBoss.csb^SndResourceM:32)
  241.      SetName(BOSSGR09)
  242.      SetComment()
  243. }
  244.  
  245. {SndResourceE:33(M_BigBoss.csb^SndResourceM:33)
  246.      SetName(BOSSGR10)
  247.      SetComment()
  248. }
  249.  
  250. {SndResourceE:34(M_BigBoss.csb^SndResourceM:34)
  251.      SetName(BOSSGR11)
  252.      SetComment()
  253. }
  254.  
  255. {SndResourceE:35(M_BigBoss.csb^SndResourceM:35)
  256.      SetName(BOSSGR12)
  257.      SetComment()
  258. }
  259.  
  260. {SndResourceE:36(M_BigBoss.csb^SndResourceM:36)
  261.      SetName(BossLp1)
  262.      SetComment()
  263.      {SndThemePartListE:
  264.           {SndThemePartE:0
  265.                LoadResource(M_BigBoss.csb^SndResourceE:0)
  266.           }
  267.           {SndThemePartE:1
  268.                LoadResource(M_BigBoss.csb^SndResourceE:1)
  269.           }
  270.           {SndThemePartE:2
  271.                LoadResource(M_BigBoss.csb^SndResourceE:2)
  272.           }
  273.      }
  274. }
  275.  
  276. {SndResourceE:37(M_BigBoss.csb^SndResourceM:37)
  277.      SetName(BossLp2)
  278.      SetComment()
  279.      {SndThemePartListE:
  280.           {SndThemePartE:0
  281.                LoadResource(M_BigBoss.csb^SndResourceE:3)
  282.           }
  283.           {SndThemePartE:1
  284.                LoadResource(M_BigBoss.csb^SndResourceE:4)
  285.           }
  286.           {SndThemePartE:2
  287.                LoadResource(M_BigBoss.csb^SndResourceE:5)
  288.           }
  289.           {SndThemePartE:3
  290.                LoadResource(M_BigBoss.csb^SndResourceE:6)
  291.           }
  292.      }
  293. }
  294.  
  295. {SndResourceE:38(M_BigBoss.csb^SndResourceM:38)
  296.      SetName(BossLp3)
  297.      SetComment()
  298.      {SndThemePartListE:
  299.           {SndThemePartE:0
  300.                LoadResource(M_BigBoss.csb^SndResourceE:7)
  301.           }
  302.           {SndThemePartE:1
  303.                LoadResource(M_BigBoss.csb^SndResourceE:8)
  304.           }
  305.           {SndThemePartE:2
  306.                LoadResource(M_BigBoss.csb^SndResourceE:9)
  307.           }
  308.           {SndThemePartE:3
  309.                LoadResource(M_BigBoss.csb^SndResourceE:10)
  310.           }
  311.      }
  312. }
  313.  
  314. {SndResourceE:39(M_BigBoss.csb^SndResourceM:39)
  315.      SetName(BossFin)
  316.      SetComment()
  317.      {SndThemePartListE:
  318.           {SndThemePartE:0
  319.                LoadResource(M_BigBoss.csb^SndResourceE:11)
  320.           }
  321.           {SndThemePartE:1
  322.                LoadResource(M_Ciel.csb^SndResourceE:80)
  323.           }
  324.      }
  325. }
  326.  
  327. {SndResourceE:40(M_BigBoss.csb^SndResourceM:40)
  328.      SetName(BossBLp1)
  329.      SetComment()
  330.      {SndThemePartListE:
  331.           {SndThemePartE:0
  332.                LoadResource(M_BigBoss.csb^SndResourceE:12)
  333.           }
  334.           {SndThemePartE:1
  335.                LoadResource(M_BigBoss.csb^SndResourceE:13)
  336.           }
  337.           {SndThemePartE:2
  338.                LoadResource(M_BigBoss.csb^SndResourceE:14)
  339.           }
  340.      }
  341. }
  342.  
  343. {SndResourceE:41(M_BigBoss.csb^SndResourceM:41)
  344.      SetName(BossBLp2)
  345.      SetComment()
  346.      {SndThemePartListE:
  347.           {SndThemePartE:0
  348.                LoadResource(M_BigBoss.csb^SndResourceE:15)
  349.           }
  350.           {SndThemePartE:1
  351.                LoadResource(M_BigBoss.csb^SndResourceE:16)
  352.           }
  353.           {SndThemePartE:2
  354.                LoadResource(M_BigBoss.csb^SndResourceE:17)
  355.           }
  356.           {SndThemePartE:3
  357.                LoadResource(M_BigBoss.csb^SndResourceE:18)
  358.           }
  359.      }
  360. }
  361.  
  362. {SndResourceE:42(M_BigBoss.csb^SndResourceM:42)
  363.      SetName(BossBLp3)
  364.      SetComment()
  365.      {SndThemePartListE:
  366.           {SndThemePartE:0
  367.                LoadResource(M_BigBoss.csb^SndResourceE:19)
  368.           }
  369.           {SndThemePartE:1
  370.                LoadResource(M_BigBoss.csb^SndResourceE:20)
  371.           }
  372.           {SndThemePartE:2
  373.                LoadResource(M_BigBoss.csb^SndResourceE:21)
  374.           }
  375.           {SndThemePartE:3
  376.                LoadResource(M_BigBoss.csb^SndResourceE:22)
  377.           }
  378.      }
  379. }
  380.  
  381. {SndResourceE:43(M_BigBoss.csb^SndResourceM:43)
  382.      SetName(BossGLp1)
  383.      SetComment()
  384.      {SndThemePartListE:
  385.           {SndThemePartE:0
  386.                LoadResource(M_BigBoss.csb^SndResourceE:24)
  387.           }
  388.           {SndThemePartE:1
  389.                LoadResource(M_BigBoss.csb^SndResourceE:25)
  390.           }
  391.           {SndThemePartE:2
  392.                LoadResource(M_BigBoss.csb^SndResourceE:26)
  393.           }
  394.      }
  395. }
  396.  
  397. {SndResourceE:44(M_BigBoss.csb^SndResourceM:44)
  398.      SetName(BossGLp2)
  399.      SetComment()
  400.      {SndThemePartListE:
  401.           {SndThemePartE:0
  402.                LoadResource(M_BigBoss.csb^SndResourceE:25)
  403.           }
  404.           {SndThemePartE:1
  405.                LoadResource(M_BigBoss.csb^SndResourceE:26)
  406.           }
  407.      }
  408. }
  409.  
  410. {SndResourceE:46(M_BigBoss.csb^SndResourceM:46)
  411.      SetName(BossGLp3)
  412.      SetComment()
  413.      {SndThemePartListE:
  414.           {SndThemePartE:0
  415.                LoadResource(M_BigBoss.csb^SndResourceE:27)
  416.           }
  417.           {SndThemePartE:1
  418.                LoadResource(M_BigBoss.csb^SndResourceE:28)
  419.           }
  420.           {SndThemePartE:2
  421.                LoadResource(M_BigBoss.csb^SndResourceE:29)
  422.           }
  423.           {SndThemePartE:3
  424.                LoadResource(M_BigBoss.csb^SndResourceE:30)
  425.           }
  426.           {SndThemePartE:4
  427.                LoadResource(M_BigBoss.csb^SndResourceE:31)
  428.           }
  429.           {SndThemePartE:5
  430.                LoadResource(M_BigBoss.csb^SndResourceE:32)
  431.           }
  432.           {SndThemePartE:6
  433.                LoadResource(M_BigBoss.csb^SndResourceE:33)
  434.           }
  435.           {SndThemePartE:7
  436.                LoadResource(M_BigBoss.csb^SndResourceE:34)
  437.           }
  438.      }
  439. }
  440.  
  441. {SndResourceE:47(M_BigBoss.csb^SndResourceM:47)
  442.      SetName(BossFinB)
  443.      SetComment()
  444.      {SndThemePartListE:
  445.           {SndThemePartE:0
  446.                LoadResource(M_BigBoss.csb^SndResourceE:23)
  447.           }
  448.           {SndThemePartE:1
  449.                LoadResource(M_Ciel.csb^SndResourceE:80)
  450.           }
  451.      }
  452. }
  453.  
  454. {SndResourceE:48(M_BigBoss.csb^SndResourceM:48)
  455.      SetName(BossFinG)
  456.      SetComment()
  457.      {SndThemePartListE:
  458.           {SndThemePartE:0
  459.                LoadResource(M_BigBoss.csb^SndResourceE:35)
  460.           }
  461.           {SndThemePartE:1
  462.                LoadResource(M_Ciel.csb^SndResourceE:80)
  463.           }
  464.      }
  465. }
  466.  
  467. {SndResourceE:49(M_BigBoss.csb^SndResourceM:49)
  468.      SetName(BarnakFn)
  469.      SetComment()
  470. }
  471.  
  472.  
  473. ;  Engine Event Name: Play_BossFin
  474. {SndEventM:1(EVT_SON_PLAY)
  475.      SetParam1(M_BigBoss.csb^SndResourceM:39)
  476.      SetStopable[ab](TRUE)
  477.      SetDynamic[ab](TRUE)
  478. }
  479.  
  480. ;  Engine Event Name: Play_BossLp3
  481. {SndEventM:2(EVT_SON_PLAY)
  482.      SetParam1(M_BigBoss.csb^SndResourceM:38)
  483.      SetStopable[ab](TRUE)
  484.      SetDynamic[ab](TRUE)
  485. }
  486.  
  487. ;  Engine Event Name: Play_BossLp2
  488. {SndEventM:3(EVT_SON_PLAY)
  489.      SetParam1(M_BigBoss.csb^SndResourceM:37)
  490.      SetStopable[ab](TRUE)
  491.      SetDynamic[ab](TRUE)
  492. }
  493.  
  494. ;  Engine Event Name: Play_BossLp1
  495. {SndEventM:4(EVT_SON_PLAY)
  496.      SetParam1(M_BigBoss.csb^SndResourceM:36)
  497.      SetStopable[ab](TRUE)
  498.      SetDynamic[ab](TRUE)
  499. }
  500.  
  501. ;  Engine Event Name: Play_BossBLp1
  502. {SndEventM:5(EVT_SON_PLAY)
  503.      SetParam1(M_BigBoss.csb^SndResourceM:40)
  504.      SetStopable[ab](TRUE)
  505.      SetDynamic[ab](TRUE)
  506. }
  507.  
  508. ;  Engine Event Name: Play_BossBLp2
  509. {SndEventM:6(EVT_SON_PLAY)
  510.      SetParam1(M_BigBoss.csb^SndResourceM:41)
  511.      SetStopable[ab](TRUE)
  512.      SetDynamic[ab](TRUE)
  513. }
  514.  
  515. ;  Engine Event Name: Play_BossBLp3
  516. {SndEventM:7(EVT_SON_PLAY)
  517.      SetParam1(M_BigBoss.csb^SndResourceM:42)
  518.      SetStopable[ab](TRUE)
  519.      SetDynamic[ab](TRUE)
  520. }
  521.  
  522. ;  Engine Event Name: Play_BossGLp1
  523. {SndEventM:8(EVT_SON_PLAY)
  524.      SetParam1(M_BigBoss.csb^SndResourceM:43)
  525.      SetStopable[ab](TRUE)
  526.      SetDynamic[ab](TRUE)
  527. }
  528.  
  529. ;  Engine Event Name: Play_BossGLp2
  530. {SndEventM:9(EVT_SON_PLAY)
  531.      SetParam1(M_BigBoss.csb^SndResourceM:44)
  532.      SetStopable[ab](TRUE)
  533.      SetDynamic[ab](TRUE)
  534. }
  535.  
  536. ;  Engine Event Name: Play_BossGLp3
  537. {SndEventM:10(EVT_SON_PLAY)
  538.      SetParam1(M_BigBoss.csb^SndResourceM:46)
  539.      SetStopable[ab](TRUE)
  540.      SetDynamic[ab](TRUE)
  541. }
  542.  
  543. ;  Engine Event Name: Play_BossFinB
  544. {SndEventM:13(EVT_SON_PLAY)
  545.      SetParam1(M_BigBoss.csb^SndResourceM:47)
  546.      SetStopable[ab](TRUE)
  547.      SetDynamic[ab](TRUE)
  548. }
  549.  
  550. ;  Engine Event Name: Play_BossFinG
  551. {SndEventM:14(EVT_SON_PLAY)
  552.      SetParam1(M_BigBoss.csb^SndResourceM:48)
  553.      SetStopable[ab](TRUE)
  554.      SetDynamic[ab](TRUE)
  555. }
  556.  
  557. ;  Engine Event Name: Play_BarnakFn
  558. {SndEventM:15(EVT_SON_PLAY)
  559.      SetParam1(M_BigBoss.csb^SndResourceM:49)
  560.      SetStopable[ab](TRUE)
  561.      SetDynamic[ab](TRUE)
  562. }
  563.  
  564.  
  565. ;  Engine Resource Name: Boss01
  566. {SndResourceM:0
  567.      {SndResourceDisk:0(TYPE_SAMPLE)
  568.           SetVolume(100)
  569.           SetDataOffset(0)
  570.           SetDataSize(539418)
  571.           SetFileName("Boss01.MPD")
  572.           SetLoop[ab](FALSE)
  573.           SetStorage(TYPE_MEGAFILE)
  574.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  575.           SetPitchable[ab](FALSE)
  576.           SetVolable[ab](TRUE)
  577.           SetPanable[ab](TRUE)
  578.           SetSpacable[ab](TRUE)
  579.           SetReverbable[ab](TRUE)
  580.           SetStreaming[ab](FALSE)
  581.           SetLoopData(0,0)
  582.           SetSampleFrequency(44100)
  583.           SetSampleChannelNumber(2)
  584.           SetSampleResolution(16)
  585.           SetZipFormat(SAMPLE_MPEG)
  586.      }
  587. }
  588.  
  589. ;  Engine Resource Name: Boss02
  590. {SndResourceM:1
  591.      {SndResourceDisk:1(TYPE_SAMPLE)
  592.           SetVolume(100)
  593.           SetDataOffset(0)
  594.           SetDataSize(120247)
  595.           SetFileName("Boss02.MPD")
  596.           SetLoop[ab](FALSE)
  597.           SetStorage(TYPE_MEGAFILE)
  598.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  599.           SetPitchable[ab](FALSE)
  600.           SetVolable[ab](TRUE)
  601.           SetPanable[ab](TRUE)
  602.           SetSpacable[ab](TRUE)
  603.           SetReverbable[ab](TRUE)
  604.           SetStreaming[ab](FALSE)
  605.           SetLoopData(0,0)
  606.           SetSampleFrequency(44100)
  607.           SetSampleChannelNumber(2)
  608.           SetSampleResolution(16)
  609.           SetZipFormat(SAMPLE_MPEG)
  610.      }
  611. }
  612.  
  613. ;  Engine Resource Name: Boss03
  614. {SndResourceM:2
  615.      {SndResourceDisk:2(TYPE_SAMPLE)
  616.           SetVolume(100)
  617.           SetDataOffset(0)
  618.           SetDataSize(120247)
  619.           SetFileName("Boss03.MPD")
  620.           SetLoop[ab](FALSE)
  621.           SetStorage(TYPE_MEGAFILE)
  622.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  623.           SetPitchable[ab](FALSE)
  624.           SetVolable[ab](TRUE)
  625.           SetPanable[ab](TRUE)
  626.           SetSpacable[ab](TRUE)
  627.           SetReverbable[ab](TRUE)
  628.           SetStreaming[ab](FALSE)
  629.           SetLoopData(0,0)
  630.           SetSampleFrequency(44100)
  631.           SetSampleChannelNumber(2)
  632.           SetSampleResolution(16)
  633.           SetZipFormat(SAMPLE_MPEG)
  634.      }
  635. }
  636.  
  637. ;  Engine Resource Name: Boss04
  638. {SndResourceM:3
  639.      {SndResourceDisk:3(TYPE_SAMPLE)
  640.           SetVolume(100)
  641.           SetDataOffset(0)
  642.           SetDataSize(120246)
  643.           SetFileName("Boss04.MPD")
  644.           SetLoop[ab](FALSE)
  645.           SetStorage(TYPE_MEGAFILE)
  646.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  647.           SetPitchable[ab](FALSE)
  648.           SetVolable[ab](TRUE)
  649.           SetPanable[ab](TRUE)
  650.           SetSpacable[ab](TRUE)
  651.           SetReverbable[ab](TRUE)
  652.           SetStreaming[ab](FALSE)
  653.           SetLoopData(0,0)
  654.           SetSampleFrequency(44100)
  655.           SetSampleChannelNumber(2)
  656.           SetSampleResolution(16)
  657.           SetZipFormat(SAMPLE_MPEG)
  658.      }
  659. }
  660.  
  661. ;  Engine Resource Name: Boss05
  662. {SndResourceM:4
  663.      {SndResourceDisk:4(TYPE_SAMPLE)
  664.           SetVolume(100)
  665.           SetDataOffset(0)
  666.           SetDataSize(121083)
  667.           SetFileName("Boss05.MPD")
  668.           SetLoop[ab](FALSE)
  669.           SetStorage(TYPE_MEGAFILE)
  670.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  671.           SetPitchable[ab](FALSE)
  672.           SetVolable[ab](TRUE)
  673.           SetPanable[ab](TRUE)
  674.           SetSpacable[ab](TRUE)
  675.           SetReverbable[ab](TRUE)
  676.           SetStreaming[ab](FALSE)
  677.           SetLoopData(0,0)
  678.           SetSampleFrequency(44100)
  679.           SetSampleChannelNumber(2)
  680.           SetSampleResolution(16)
  681.           SetZipFormat(SAMPLE_MPEG)
  682.      }
  683. }
  684.  
  685. ;  Engine Resource Name: Boss06
  686. {SndResourceM:5
  687.      {SndResourceDisk:5(TYPE_SAMPLE)
  688.           SetVolume(100)
  689.           SetDataOffset(0)
  690.           SetDataSize(120247)
  691.           SetFileName("Boss06.MPD")
  692.           SetLoop[ab](FALSE)
  693.           SetStorage(TYPE_MEGAFILE)
  694.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  695.           SetPitchable[ab](FALSE)
  696.           SetVolable[ab](TRUE)
  697.           SetPanable[ab](TRUE)
  698.           SetSpacable[ab](TRUE)
  699.           SetReverbable[ab](TRUE)
  700.           SetStreaming[ab](FALSE)
  701.           SetLoopData(0,0)
  702.           SetSampleFrequency(44100)
  703.           SetSampleChannelNumber(2)
  704.           SetSampleResolution(16)
  705.           SetZipFormat(SAMPLE_MPEG)
  706.      }
  707. }
  708.  
  709. ;  Engine Resource Name: Boss07
  710. {SndResourceM:6
  711.      {SndResourceDisk:6(TYPE_SAMPLE)
  712.           SetVolume(100)
  713.           SetDataOffset(0)
  714.           SetDataSize(121082)
  715.           SetFileName("Boss07.MPD")
  716.           SetLoop[ab](FALSE)
  717.           SetStorage(TYPE_MEGAFILE)
  718.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  719.           SetPitchable[ab](FALSE)
  720.           SetVolable[ab](TRUE)
  721.           SetPanable[ab](TRUE)
  722.           SetSpacable[ab](TRUE)
  723.           SetReverbable[ab](TRUE)
  724.           SetStreaming[ab](FALSE)
  725.           SetLoopData(0,0)
  726.           SetSampleFrequency(44100)
  727.           SetSampleChannelNumber(2)
  728.           SetSampleResolution(16)
  729.           SetZipFormat(SAMPLE_MPEG)
  730.      }
  731. }
  732.  
  733. ;  Engine Resource Name: Boss08
  734. {SndResourceM:7
  735.      {SndResourceDisk:7(TYPE_SAMPLE)
  736.           SetVolume(100)
  737.           SetDataOffset(0)
  738.           SetDataSize(121081)
  739.           SetFileName("Boss08.MPD")
  740.           SetLoop[ab](FALSE)
  741.           SetStorage(TYPE_MEGAFILE)
  742.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  743.           SetPitchable[ab](FALSE)
  744.           SetVolable[ab](TRUE)
  745.           SetPanable[ab](TRUE)
  746.           SetSpacable[ab](TRUE)
  747.           SetReverbable[ab](TRUE)
  748.           SetStreaming[ab](FALSE)
  749.           SetLoopData(0,0)
  750.           SetSampleFrequency(44100)
  751.           SetSampleChannelNumber(2)
  752.           SetSampleResolution(16)
  753.           SetZipFormat(SAMPLE_MPEG)
  754.      }
  755. }
  756.  
  757. ;  Engine Resource Name: Boss09
  758. {SndResourceM:8
  759.      {SndResourceDisk:8(TYPE_SAMPLE)
  760.           SetVolume(100)
  761.           SetDataOffset(0)
  762.           SetDataSize(120247)
  763.           SetFileName("Boss09.MPD")
  764.           SetLoop[ab](FALSE)
  765.           SetStorage(TYPE_MEGAFILE)
  766.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  767.           SetPitchable[ab](FALSE)
  768.           SetVolable[ab](TRUE)
  769.           SetPanable[ab](TRUE)
  770.           SetSpacable[ab](TRUE)
  771.           SetReverbable[ab](TRUE)
  772.           SetStreaming[ab](FALSE)
  773.           SetLoopData(0,0)
  774.           SetSampleFrequency(44100)
  775.           SetSampleChannelNumber(2)
  776.           SetSampleResolution(16)
  777.           SetZipFormat(SAMPLE_MPEG)
  778.      }
  779. }
  780.  
  781. ;  Engine Resource Name: Boss10
  782. {SndResourceM:9
  783.      {SndResourceDisk:9(TYPE_SAMPLE)
  784.           SetVolume(100)
  785.           SetDataOffset(0)
  786.           SetDataSize(120247)
  787.           SetFileName("Boss10.MPD")
  788.           SetLoop[ab](FALSE)
  789.           SetStorage(TYPE_MEGAFILE)
  790.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  791.           SetPitchable[ab](FALSE)
  792.           SetVolable[ab](TRUE)
  793.           SetPanable[ab](TRUE)
  794.           SetSpacable[ab](TRUE)
  795.           SetReverbable[ab](TRUE)
  796.           SetStreaming[ab](FALSE)
  797.           SetLoopData(0,0)
  798.           SetSampleFrequency(44100)
  799.           SetSampleChannelNumber(2)
  800.           SetSampleResolution(16)
  801.           SetZipFormat(SAMPLE_MPEG)
  802.      }
  803. }
  804.  
  805. ;  Engine Resource Name: Boss11
  806. {SndResourceM:10
  807.      {SndResourceDisk:10(TYPE_SAMPLE)
  808.           SetVolume(100)
  809.           SetDataOffset(0)
  810.           SetDataSize(120246)
  811.           SetFileName("Boss11.MPD")
  812.           SetLoop[ab](FALSE)
  813.           SetStorage(TYPE_MEGAFILE)
  814.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  815.           SetPitchable[ab](FALSE)
  816.           SetVolable[ab](TRUE)
  817.           SetPanable[ab](TRUE)
  818.           SetSpacable[ab](TRUE)
  819.           SetReverbable[ab](TRUE)
  820.           SetStreaming[ab](FALSE)
  821.           SetLoopData(0,0)
  822.           SetSampleFrequency(44100)
  823.           SetSampleChannelNumber(2)
  824.           SetSampleResolution(16)
  825.           SetZipFormat(SAMPLE_MPEG)
  826.      }
  827. }
  828.  
  829. ;  Engine Resource Name: Boss12
  830. {SndResourceM:11
  831.      {SndResourceDisk:11(TYPE_SAMPLE)
  832.           SetVolume(100)
  833.           SetDataOffset(0)
  834.           SetDataSize(383790)
  835.           SetFileName("Boss12.MPD")
  836.           SetLoop[ab](FALSE)
  837.           SetStorage(TYPE_MEGAFILE)
  838.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  839.           SetPitchable[ab](FALSE)
  840.           SetVolable[ab](TRUE)
  841.           SetPanable[ab](TRUE)
  842.           SetSpacable[ab](TRUE)
  843.           SetReverbable[ab](TRUE)
  844.           SetStreaming[ab](FALSE)
  845.           SetLoopData(0,0)
  846.           SetSampleFrequency(44100)
  847.           SetSampleChannelNumber(2)
  848.           SetSampleResolution(16)
  849.           SetZipFormat(SAMPLE_MPEG)
  850.      }
  851. }
  852.  
  853. ;  Engine Resource Name: BOSSBR01
  854. {SndResourceM:12
  855.      {SndResourceDisk:12(TYPE_SAMPLE)
  856.           SetVolume(100)
  857.           SetDataOffset(0)
  858.           SetDataSize(539364)
  859.           SetFileName("BOSSBR01.MPD")
  860.           SetLoop[ab](FALSE)
  861.           SetStorage(TYPE_MEGAFILE)
  862.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  863.           SetPitchable[ab](FALSE)
  864.           SetVolable[ab](TRUE)
  865.           SetPanable[ab](TRUE)
  866.           SetSpacable[ab](TRUE)
  867.           SetReverbable[ab](TRUE)
  868.           SetStreaming[ab](FALSE)
  869.           SetLoopData(0,0)
  870.           SetSampleFrequency(44100)
  871.           SetSampleChannelNumber(2)
  872.           SetSampleResolution(16)
  873.           SetZipFormat(SAMPLE_MPEG)
  874.      }
  875. }
  876.  
  877. ;  Engine Resource Name: BOSSBR02
  878. {SndResourceM:13
  879.      {SndResourceDisk:13(TYPE_SAMPLE)
  880.           SetVolume(100)
  881.           SetDataOffset(0)
  882.           SetDataSize(120246)
  883.           SetFileName("BOSSBR02.MPD")
  884.           SetLoop[ab](FALSE)
  885.           SetStorage(TYPE_MEGAFILE)
  886.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  887.           SetPitchable[ab](FALSE)
  888.           SetVolable[ab](TRUE)
  889.           SetPanable[ab](TRUE)
  890.           SetSpacable[ab](TRUE)
  891.           SetReverbable[ab](TRUE)
  892.           SetStreaming[ab](FALSE)
  893.           SetLoopData(0,0)
  894.           SetSampleFrequency(44100)
  895.           SetSampleChannelNumber(2)
  896.           SetSampleResolution(16)
  897.           SetZipFormat(SAMPLE_MPEG)
  898.      }
  899. }
  900.  
  901. ;  Engine Resource Name: BOSSBR03
  902. {SndResourceM:14
  903.      {SndResourceDisk:14(TYPE_SAMPLE)
  904.           SetVolume(100)
  905.           SetDataOffset(0)
  906.           SetDataSize(120248)
  907.           SetFileName("BOSSBR03.MPD")
  908.           SetLoop[ab](FALSE)
  909.           SetStorage(TYPE_MEGAFILE)
  910.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  911.           SetPitchable[ab](FALSE)
  912.           SetVolable[ab](TRUE)
  913.           SetPanable[ab](TRUE)
  914.           SetSpacable[ab](TRUE)
  915.           SetReverbable[ab](TRUE)
  916.           SetStreaming[ab](FALSE)
  917.           SetLoopData(0,0)
  918.           SetSampleFrequency(44100)
  919.           SetSampleChannelNumber(2)
  920.           SetSampleResolution(16)
  921.           SetZipFormat(SAMPLE_MPEG)
  922.      }
  923. }
  924.  
  925. ;  Engine Resource Name: BOSSBR04
  926. {SndResourceM:15
  927.      {SndResourceDisk:15(TYPE_SAMPLE)
  928.           SetVolume(100)
  929.           SetDataOffset(0)
  930.           SetDataSize(121082)
  931.           SetFileName("BOSSBR04.MPD")
  932.           SetLoop[ab](FALSE)
  933.           SetStorage(TYPE_MEGAFILE)
  934.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  935.           SetPitchable[ab](FALSE)
  936.           SetVolable[ab](TRUE)
  937.           SetPanable[ab](TRUE)
  938.           SetSpacable[ab](TRUE)
  939.           SetReverbable[ab](TRUE)
  940.           SetStreaming[ab](FALSE)
  941.           SetLoopData(0,0)
  942.           SetSampleFrequency(44100)
  943.           SetSampleChannelNumber(2)
  944.           SetSampleResolution(16)
  945.           SetZipFormat(SAMPLE_MPEG)
  946.      }
  947. }
  948.  
  949. ;  Engine Resource Name: BOSSBR05
  950. {SndResourceM:16
  951.      {SndResourceDisk:16(TYPE_SAMPLE)
  952.           SetVolume(100)
  953.           SetDataOffset(0)
  954.           SetDataSize(121082)
  955.           SetFileName("BOSSBR05.MPD")
  956.           SetLoop[ab](FALSE)
  957.           SetStorage(TYPE_MEGAFILE)
  958.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  959.           SetPitchable[ab](FALSE)
  960.           SetVolable[ab](TRUE)
  961.           SetPanable[ab](TRUE)
  962.           SetSpacable[ab](TRUE)
  963.           SetReverbable[ab](TRUE)
  964.           SetStreaming[ab](FALSE)
  965.           SetLoopData(0,0)
  966.           SetSampleFrequency(44100)
  967.           SetSampleChannelNumber(2)
  968.           SetSampleResolution(16)
  969.           SetZipFormat(SAMPLE_MPEG)
  970.      }
  971. }
  972.  
  973. ;  Engine Resource Name: BOSSBR06
  974. {SndResourceM:17
  975.      {SndResourceDisk:17(TYPE_SAMPLE)
  976.           SetVolume(100)
  977.           SetDataOffset(0)
  978.           SetDataSize(120246)
  979.           SetFileName("BOSSBR06.MPD")
  980.           SetLoop[ab](FALSE)
  981.           SetStorage(TYPE_MEGAFILE)
  982.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  983.           SetPitchable[ab](FALSE)
  984.           SetVolable[ab](TRUE)
  985.           SetPanable[ab](TRUE)
  986.           SetSpacable[ab](TRUE)
  987.           SetReverbable[ab](TRUE)
  988.           SetStreaming[ab](FALSE)
  989.           SetLoopData(0,0)
  990.           SetSampleFrequency(44100)
  991.           SetSampleChannelNumber(2)
  992.           SetSampleResolution(16)
  993.           SetZipFormat(SAMPLE_MPEG)
  994.      }
  995. }
  996.  
  997. ;  Engine Resource Name: BOSSBR07
  998. {SndResourceM:18
  999.      {SndResourceDisk:18(TYPE_SAMPLE)
  1000.           SetVolume(100)
  1001.           SetDataOffset(0)
  1002.           SetDataSize(120246)
  1003.           SetFileName("BOSSBR07.MPD")
  1004.           SetLoop[ab](FALSE)
  1005.           SetStorage(TYPE_MEGAFILE)
  1006.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  1007.           SetPitchable[ab](FALSE)
  1008.           SetVolable[ab](TRUE)
  1009.           SetPanable[ab](TRUE)
  1010.           SetSpacable[ab](TRUE)
  1011.           SetReverbable[ab](TRUE)
  1012.           SetStreaming[ab](FALSE)
  1013.           SetLoopData(0,0)
  1014.           SetSampleFrequency(44100)
  1015.           SetSampleChannelNumber(2)
  1016.           SetSampleResolution(16)
  1017.           SetZipFormat(SAMPLE_MPEG)
  1018.      }
  1019. }
  1020.  
  1021. ;  Engine Resource Name: BOSSBR08
  1022. {SndResourceM:19
  1023.      {SndResourceDisk:19(TYPE_SAMPLE)
  1024.           SetVolume(100)
  1025.           SetDataOffset(0)
  1026.           SetDataSize(121081)
  1027.           SetFileName("BOSSBR08.MPD")
  1028.           SetLoop[ab](FALSE)
  1029.           SetStorage(TYPE_MEGAFILE)
  1030.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  1031.           SetPitchable[ab](FALSE)
  1032.           SetVolable[ab](TRUE)
  1033.           SetPanable[ab](TRUE)
  1034.           SetSpacable[ab](TRUE)
  1035.           SetReverbable[ab](TRUE)
  1036.           SetStreaming[ab](FALSE)
  1037.           SetLoopData(0,0)
  1038.           SetSampleFrequency(44100)
  1039.           SetSampleChannelNumber(2)
  1040.           SetSampleResolution(16)
  1041.           SetZipFormat(SAMPLE_MPEG)
  1042.      }
  1043. }
  1044.  
  1045. ;  Engine Resource Name: BOSSBR09
  1046. {SndResourceM:20
  1047.      {SndResourceDisk:20(TYPE_SAMPLE)
  1048.           SetVolume(100)
  1049.           SetDataOffset(0)
  1050.           SetDataSize(120247)
  1051.           SetFileName("BOSSBR09.MPD")
  1052.           SetLoop[ab](FALSE)
  1053.           SetStorage(TYPE_MEGAFILE)
  1054.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  1055.           SetPitchable[ab](FALSE)
  1056.           SetVolable[ab](TRUE)
  1057.           SetPanable[ab](TRUE)
  1058.           SetSpacable[ab](TRUE)
  1059.           SetReverbable[ab](TRUE)
  1060.           SetStreaming[ab](FALSE)
  1061.           SetLoopData(0,0)
  1062.           SetSampleFrequency(44100)
  1063.           SetSampleChannelNumber(2)
  1064.           SetSampleResolution(16)
  1065.           SetZipFormat(SAMPLE_MPEG)
  1066.      }
  1067. }
  1068.  
  1069. ;  Engine Resource Name: BOSSBR10
  1070. {SndResourceM:21
  1071.      {SndResourceDisk:21(TYPE_SAMPLE)
  1072.           SetVolume(100)
  1073.           SetDataOffset(0)
  1074.           SetDataSize(120247)
  1075.           SetFileName("BOSSBR10.MPD")
  1076.           SetLoop[ab](FALSE)
  1077.           SetStorage(TYPE_MEGAFILE)
  1078.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  1079.           SetPitchable[ab](FALSE)
  1080.           SetVolable[ab](TRUE)
  1081.           SetPanable[ab](TRUE)
  1082.           SetSpacable[ab](TRUE)
  1083.           SetReverbable[ab](TRUE)
  1084.           SetStreaming[ab](FALSE)
  1085.           SetLoopData(0,0)
  1086.           SetSampleFrequency(44100)
  1087.           SetSampleChannelNumber(2)
  1088.           SetSampleResolution(16)
  1089.           SetZipFormat(SAMPLE_MPEG)
  1090.      }
  1091. }
  1092.  
  1093. ;  Engine Resource Name: BOSSBR11
  1094. {SndResourceM:22
  1095.      {SndResourceDisk:22(TYPE_SAMPLE)
  1096.           SetVolume(100)
  1097.           SetDataOffset(0)
  1098.           SetDataSize(120247)
  1099.           SetFileName("BOSSBR11.MPD")
  1100.           SetLoop[ab](FALSE)
  1101.           SetStorage(TYPE_MEGAFILE)
  1102.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  1103.           SetPitchable[ab](FALSE)
  1104.           SetVolable[ab](TRUE)
  1105.           SetPanable[ab](TRUE)
  1106.           SetSpacable[ab](TRUE)
  1107.           SetReverbable[ab](TRUE)
  1108.           SetStreaming[ab](FALSE)
  1109.           SetLoopData(0,0)
  1110.           SetSampleFrequency(44100)
  1111.           SetSampleChannelNumber(2)
  1112.           SetSampleResolution(16)
  1113.           SetZipFormat(SAMPLE_MPEG)
  1114.      }
  1115. }
  1116.  
  1117. ;  Engine Resource Name: BOSSBR12
  1118. {SndResourceM:23
  1119.      {SndResourceDisk:23(TYPE_SAMPLE)
  1120.           SetVolume(100)
  1121.           SetDataOffset(0)
  1122.           SetDataSize(510167)
  1123.           SetFileName("BOSSBR12.MPD")
  1124.           SetLoop[ab](FALSE)
  1125.           SetStorage(TYPE_MEGAFILE)
  1126.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  1127.           SetPitchable[ab](FALSE)
  1128.           SetVolable[ab](TRUE)
  1129.           SetPanable[ab](TRUE)
  1130.           SetSpacable[ab](TRUE)
  1131.           SetReverbable[ab](TRUE)
  1132.           SetStreaming[ab](FALSE)
  1133.           SetLoopData(0,0)
  1134.           SetSampleFrequency(44100)
  1135.           SetSampleChannelNumber(2)
  1136.           SetSampleResolution(16)
  1137.           SetZipFormat(SAMPLE_MPEG)
  1138.      }
  1139. }
  1140.  
  1141. ;  Engine Resource Name: BOSSGR01
  1142. {SndResourceM:24
  1143.      {SndResourceDisk:24(TYPE_SAMPLE)
  1144.           SetVolume(100)
  1145.           SetDataOffset(0)
  1146.           SetDataSize(379127)
  1147.           SetFileName("BOSSGR01.MPD")
  1148.           SetLoop[ab](FALSE)
  1149.           SetStorage(TYPE_MEGAFILE)
  1150.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  1151.           SetPitchable[ab](FALSE)
  1152.           SetVolable[ab](TRUE)
  1153.           SetPanable[ab](TRUE)
  1154.           SetSpacable[ab](TRUE)
  1155.           SetReverbable[ab](TRUE)
  1156.           SetStreaming[ab](FALSE)
  1157.           SetLoopData(0,0)
  1158.           SetSampleFrequency(44100)
  1159.           SetSampleChannelNumber(2)
  1160.           SetSampleResolution(16)
  1161.           SetZipFormat(SAMPLE_MPEG)
  1162.      }
  1163. }
  1164.  
  1165. ;  Engine Resource Name: BOSSGR02
  1166. {SndResourceM:25
  1167.      {SndResourceDisk:25(TYPE_SAMPLE)
  1168.           SetVolume(100)
  1169.           SetDataOffset(0)
  1170.           SetDataSize(82964)
  1171.           SetFileName("BOSSGR02.MPD")
  1172.           SetLoop[ab](FALSE)
  1173.           SetStorage(TYPE_MEGAFILE)
  1174.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  1175.           SetPitchable[ab](FALSE)
  1176.           SetVolable[ab](TRUE)
  1177.           SetPanable[ab](TRUE)
  1178.           SetSpacable[ab](TRUE)
  1179.           SetReverbable[ab](TRUE)
  1180.           SetStreaming[ab](FALSE)
  1181.           SetLoopData(0,0)
  1182.           SetSampleFrequency(44100)
  1183.           SetSampleChannelNumber(2)
  1184.           SetSampleResolution(16)
  1185.           SetZipFormat(SAMPLE_MPEG)
  1186.      }
  1187. }
  1188.  
  1189. ;  Engine Resource Name: BOSSGR03
  1190. {SndResourceM:26
  1191.      {SndResourceDisk:26(TYPE_SAMPLE)
  1192.           SetVolume(100)
  1193.           SetDataOffset(0)
  1194.           SetDataSize(83171)
  1195.           SetFileName("BOSSGR03.MPD")
  1196.           SetLoop[ab](FALSE)
  1197.           SetStorage(TYPE_MEGAFILE)
  1198.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  1199.           SetPitchable[ab](FALSE)
  1200.           SetVolable[ab](TRUE)
  1201.           SetPanable[ab](TRUE)
  1202.           SetSpacable[ab](TRUE)
  1203.           SetReverbable[ab](TRUE)
  1204.           SetStreaming[ab](FALSE)
  1205.           SetLoopData(0,0)
  1206.           SetSampleFrequency(44100)
  1207.           SetSampleChannelNumber(2)
  1208.           SetSampleResolution(16)
  1209.           SetZipFormat(SAMPLE_MPEG)
  1210.      }
  1211. }
  1212.  
  1213. ;  Engine Resource Name: BOSSGR04
  1214. {SndResourceM:27
  1215.      {SndResourceDisk:27(TYPE_SAMPLE)
  1216.           SetVolume(100)
  1217.           SetDataOffset(0)
  1218.           SetDataSize(85566)
  1219.           SetFileName("BOSSGR04.MPD")
  1220.           SetLoop[ab](FALSE)
  1221.           SetStorage(TYPE_MEGAFILE)
  1222.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  1223.           SetPitchable[ab](FALSE)
  1224.           SetVolable[ab](TRUE)
  1225.           SetPanable[ab](TRUE)
  1226.           SetSpacable[ab](TRUE)
  1227.           SetReverbable[ab](TRUE)
  1228.           SetStreaming[ab](FALSE)
  1229.           SetLoopData(0,0)
  1230.           SetSampleFrequency(44100)
  1231.           SetSampleChannelNumber(2)
  1232.           SetSampleResolution(16)
  1233.           SetZipFormat(SAMPLE_MPEG)
  1234.      }
  1235. }
  1236.  
  1237. ;  Engine Resource Name: BOSSGR05
  1238. {SndResourceM:28
  1239.      {SndResourceDisk:28(TYPE_SAMPLE)
  1240.           SetVolume(100)
  1241.           SetDataOffset(0)
  1242.           SetDataSize(86789)
  1243.           SetFileName("BOSSGR05.MPD")
  1244.           SetLoop[ab](FALSE)
  1245.           SetStorage(TYPE_MEGAFILE)
  1246.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  1247.           SetPitchable[ab](FALSE)
  1248.           SetVolable[ab](TRUE)
  1249.           SetPanable[ab](TRUE)
  1250.           SetSpacable[ab](TRUE)
  1251.           SetReverbable[ab](TRUE)
  1252.           SetStreaming[ab](FALSE)
  1253.           SetLoopData(0,0)
  1254.           SetSampleFrequency(44100)
  1255.           SetSampleChannelNumber(2)
  1256.           SetSampleResolution(16)
  1257.           SetZipFormat(SAMPLE_MPEG)
  1258.      }
  1259. }
  1260.  
  1261. ;  Engine Resource Name: BOSSGR06
  1262. {SndResourceM:29
  1263.      {SndResourceDisk:29(TYPE_SAMPLE)
  1264.           SetVolume(100)
  1265.           SetDataOffset(0)
  1266.           SetDataSize(85510)
  1267.           SetFileName("BOSSGR06.MPD")
  1268.           SetLoop[ab](FALSE)
  1269.           SetStorage(TYPE_MEGAFILE)
  1270.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  1271.           SetPitchable[ab](FALSE)
  1272.           SetVolable[ab](TRUE)
  1273.           SetPanable[ab](TRUE)
  1274.           SetSpacable[ab](TRUE)
  1275.           SetReverbable[ab](TRUE)
  1276.           SetStreaming[ab](FALSE)
  1277.           SetLoopData(0,0)
  1278.           SetSampleFrequency(44100)
  1279.           SetSampleChannelNumber(2)
  1280.           SetSampleResolution(16)
  1281.           SetZipFormat(SAMPLE_MPEG)
  1282.      }
  1283. }
  1284.  
  1285. ;  Engine Resource Name: BOSSGR07
  1286. {SndResourceM:30
  1287.      {SndResourceDisk:30(TYPE_SAMPLE)
  1288.           SetVolume(100)
  1289.           SetDataOffset(0)
  1290.           SetDataSize(86111)
  1291.           SetFileName("BOSSGR07.MPD")
  1292.           SetLoop[ab](FALSE)
  1293.           SetStorage(TYPE_MEGAFILE)
  1294.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  1295.           SetPitchable[ab](FALSE)
  1296.           SetVolable[ab](TRUE)
  1297.           SetPanable[ab](TRUE)
  1298.           SetSpacable[ab](TRUE)
  1299.           SetReverbable[ab](TRUE)
  1300.           SetStreaming[ab](FALSE)
  1301.           SetLoopData(0,0)
  1302.           SetSampleFrequency(44100)
  1303.           SetSampleChannelNumber(2)
  1304.           SetSampleResolution(16)
  1305.           SetZipFormat(SAMPLE_MPEG)
  1306.      }
  1307. }
  1308.  
  1309. ;  Engine Resource Name: BOSSGR08
  1310. {SndResourceM:31
  1311.      {SndResourceDisk:31(TYPE_SAMPLE)
  1312.           SetVolume(100)
  1313.           SetDataOffset(0)
  1314.           SetDataSize(91573)
  1315.           SetFileName("BOSSGR08.MPD")
  1316.           SetLoop[ab](FALSE)
  1317.           SetStorage(TYPE_MEGAFILE)
  1318.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  1319.           SetPitchable[ab](FALSE)
  1320.           SetVolable[ab](TRUE)
  1321.           SetPanable[ab](TRUE)
  1322.           SetSpacable[ab](TRUE)
  1323.           SetReverbable[ab](TRUE)
  1324.           SetStreaming[ab](FALSE)
  1325.           SetLoopData(0,0)
  1326.           SetSampleFrequency(44100)
  1327.           SetSampleChannelNumber(2)
  1328.           SetSampleResolution(16)
  1329.           SetZipFormat(SAMPLE_MPEG)
  1330.      }
  1331. }
  1332.  
  1333. ;  Engine Resource Name: BOSSGR09
  1334. {SndResourceM:32
  1335.      {SndResourceDisk:32(TYPE_SAMPLE)
  1336.           SetVolume(100)
  1337.           SetDataOffset(0)
  1338.           SetDataSize(91309)
  1339.           SetFileName("BOSSGR09.MPD")
  1340.           SetLoop[ab](FALSE)
  1341.           SetStorage(TYPE_MEGAFILE)
  1342.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  1343.           SetPitchable[ab](FALSE)
  1344.           SetVolable[ab](TRUE)
  1345.           SetPanable[ab](TRUE)
  1346.           SetSpacable[ab](TRUE)
  1347.           SetReverbable[ab](TRUE)
  1348.           SetStreaming[ab](FALSE)
  1349.           SetLoopData(0,0)
  1350.           SetSampleFrequency(44100)
  1351.           SetSampleChannelNumber(2)
  1352.           SetSampleResolution(16)
  1353.           SetZipFormat(SAMPLE_MPEG)
  1354.      }
  1355. }
  1356.  
  1357. ;  Engine Resource Name: BOSSGR10
  1358. {SndResourceM:33
  1359.      {SndResourceDisk:33(TYPE_SAMPLE)
  1360.           SetVolume(100)
  1361.           SetDataOffset(0)
  1362.           SetDataSize(92115)
  1363.           SetFileName("BOSSGR10.MPD")
  1364.           SetLoop[ab](FALSE)
  1365.           SetStorage(TYPE_MEGAFILE)
  1366.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  1367.           SetPitchable[ab](FALSE)
  1368.           SetVolable[ab](TRUE)
  1369.           SetPanable[ab](TRUE)
  1370.           SetSpacable[ab](TRUE)
  1371.           SetReverbable[ab](TRUE)
  1372.           SetStreaming[ab](FALSE)
  1373.           SetLoopData(0,0)
  1374.           SetSampleFrequency(44100)
  1375.           SetSampleChannelNumber(2)
  1376.           SetSampleResolution(16)
  1377.           SetZipFormat(SAMPLE_MPEG)
  1378.      }
  1379. }
  1380.  
  1381. ;  Engine Resource Name: BOSSGR11
  1382. {SndResourceM:34
  1383.      {SndResourceDisk:34(TYPE_SAMPLE)
  1384.           SetVolume(100)
  1385.           SetDataOffset(0)
  1386.           SetDataSize(90112)
  1387.           SetFileName("BOSSGR11.MPD")
  1388.           SetLoop[ab](FALSE)
  1389.           SetStorage(TYPE_MEGAFILE)
  1390.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  1391.           SetPitchable[ab](FALSE)
  1392.           SetVolable[ab](TRUE)
  1393.           SetPanable[ab](TRUE)
  1394.           SetSpacable[ab](TRUE)
  1395.           SetReverbable[ab](TRUE)
  1396.           SetStreaming[ab](FALSE)
  1397.           SetLoopData(0,0)
  1398.           SetSampleFrequency(44100)
  1399.           SetSampleChannelNumber(2)
  1400.           SetSampleResolution(16)
  1401.           SetZipFormat(SAMPLE_MPEG)
  1402.      }
  1403. }
  1404.  
  1405. ;  Engine Resource Name: BOSSGR12
  1406. {SndResourceM:35
  1407.      {SndResourceDisk:35(TYPE_SAMPLE)
  1408.           SetVolume(100)
  1409.           SetDataOffset(0)
  1410.           SetDataSize(280173)
  1411.           SetFileName("BOSSGR12.MPD")
  1412.           SetLoop[ab](FALSE)
  1413.           SetStorage(TYPE_MEGAFILE)
  1414.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  1415.           SetPitchable[ab](FALSE)
  1416.           SetVolable[ab](TRUE)
  1417.           SetPanable[ab](TRUE)
  1418.           SetSpacable[ab](TRUE)
  1419.           SetReverbable[ab](TRUE)
  1420.           SetStreaming[ab](FALSE)
  1421.           SetLoopData(0,0)
  1422.           SetSampleFrequency(44100)
  1423.           SetSampleChannelNumber(2)
  1424.           SetSampleResolution(16)
  1425.           SetZipFormat(SAMPLE_MPEG)
  1426.      }
  1427. }
  1428.  
  1429. ;  Engine Resource Name: BossLp1
  1430. {SndResourceM:36
  1431.      {SndResourceDisk:36(TYPE_THEME)
  1432.           SetVolume(100)
  1433.           SetDataOffset(0)
  1434.           SetDataSize(0)
  1435.           SetLoop[ab](TRUE)
  1436.           SetStorage(TYPE_MEGAFILE)
  1437.           SetNumberOfElements(3)
  1438.           SetStartLoop(1)
  1439.           SetNbMainLoop(0)
  1440.      }
  1441.      {SndThemePartListM:
  1442.           {SndThemePartM:0
  1443.                SetTransitionType(TRANSITION_ATENDOFPART)
  1444.                LoadResource(M_BigBoss.csb^SndResourceM:0)
  1445.           }
  1446.           {SndThemePartM:1
  1447.                SetTransitionType(TRANSITION_ATENDOFPART)
  1448.                LoadResource(M_BigBoss.csb^SndResourceM:1)
  1449.           }
  1450.           {SndThemePartM:2
  1451.                SetTransitionType(TRANSITION_ATENDOFPART)
  1452.                LoadResource(M_BigBoss.csb^SndResourceM:2)
  1453.           }
  1454.      }
  1455. }
  1456.  
  1457. ;  Engine Resource Name: BossLp2
  1458. {SndResourceM:37
  1459.      {SndResourceDisk:37(TYPE_THEME)
  1460.           SetVolume(100)
  1461.           SetDataOffset(0)
  1462.           SetDataSize(0)
  1463.           SetLoop[ab](TRUE)
  1464.           SetStorage(TYPE_MEGAFILE)
  1465.           SetNumberOfElements(4)
  1466.           SetStartLoop(0)
  1467.           SetNbMainLoop(0)
  1468.      }
  1469.      {SndThemePartListM:
  1470.           {SndThemePartM:0
  1471.                SetTransitionType(TRANSITION_ATENDOFPART)
  1472.                LoadResource(M_BigBoss.csb^SndResourceM:3)
  1473.           }
  1474.           {SndThemePartM:1
  1475.                SetTransitionType(TRANSITION_ATENDOFPART)
  1476.                LoadResource(M_BigBoss.csb^SndResourceM:4)
  1477.           }
  1478.           {SndThemePartM:2
  1479.                SetTransitionType(TRANSITION_ATENDOFPART)
  1480.                LoadResource(M_BigBoss.csb^SndResourceM:5)
  1481.           }
  1482.           {SndThemePartM:3
  1483.                SetTransitionType(TRANSITION_ATENDOFPART)
  1484.                LoadResource(M_BigBoss.csb^SndResourceM:6)
  1485.           }
  1486.      }
  1487. }
  1488.  
  1489. ;  Engine Resource Name: BossLp3
  1490. {SndResourceM:38
  1491.      {SndResourceDisk:38(TYPE_THEME)
  1492.           SetVolume(100)
  1493.           SetDataOffset(0)
  1494.           SetDataSize(0)
  1495.           SetLoop[ab](TRUE)
  1496.           SetStorage(TYPE_MEGAFILE)
  1497.           SetNumberOfElements(4)
  1498.           SetStartLoop(0)
  1499.           SetNbMainLoop(0)
  1500.      }
  1501.      {SndThemePartListM:
  1502.           {SndThemePartM:0
  1503.                SetTransitionType(TRANSITION_ATENDOFPART)
  1504.                LoadResource(M_BigBoss.csb^SndResourceM:7)
  1505.           }
  1506.           {SndThemePartM:1
  1507.                SetTransitionType(TRANSITION_ATENDOFPART)
  1508.                LoadResource(M_BigBoss.csb^SndResourceM:8)
  1509.           }
  1510.           {SndThemePartM:2
  1511.                SetTransitionType(TRANSITION_ATENDOFPART)
  1512.                LoadResource(M_BigBoss.csb^SndResourceM:9)
  1513.           }
  1514.           {SndThemePartM:3
  1515.                SetTransitionType(TRANSITION_ATENDOFPART)
  1516.                LoadResource(M_BigBoss.csb^SndResourceM:10)
  1517.           }
  1518.      }
  1519. }
  1520.  
  1521. ;  Engine Resource Name: BossFin
  1522. {SndResourceM:39
  1523.      {SndResourceDisk:39(TYPE_THEME)
  1524.           SetVolume(100)
  1525.           SetDataOffset(0)
  1526.           SetDataSize(0)
  1527.           SetLoop[ab](TRUE)
  1528.           SetStorage(TYPE_MEGAFILE)
  1529.           SetNumberOfElements(2)
  1530.           SetStartLoop(1)
  1531.           SetNbMainLoop(0)
  1532.      }
  1533.      {SndThemePartListM:
  1534.           {SndThemePartM:0
  1535.                SetTransitionType(TRANSITION_ATENDOFPART)
  1536.                LoadResource(M_BigBoss.csb^SndResourceM:11)
  1537.           }
  1538.           {SndThemePartM:1
  1539.                SetTransitionType(TRANSITION_ATENDOFPART)
  1540.                LoadResource(M_Ciel.csb^SndResourceM:80)
  1541.           }
  1542.      }
  1543. }
  1544.  
  1545. ;  Engine Resource Name: BossBLp1
  1546. {SndResourceM:40
  1547.      {SndResourceDisk:40(TYPE_THEME)
  1548.           SetVolume(100)
  1549.           SetDataOffset(0)
  1550.           SetDataSize(0)
  1551.           SetLoop[ab](TRUE)
  1552.           SetStorage(TYPE_MEGAFILE)
  1553.           SetNumberOfElements(3)
  1554.           SetStartLoop(1)
  1555.           SetNbMainLoop(0)
  1556.      }
  1557.      {SndThemePartListM:
  1558.           {SndThemePartM:0
  1559.                SetTransitionType(TRANSITION_ATENDOFPART)
  1560.                LoadResource(M_BigBoss.csb^SndResourceM:12)
  1561.           }
  1562.           {SndThemePartM:1
  1563.                SetTransitionType(TRANSITION_ATENDOFPART)
  1564.                LoadResource(M_BigBoss.csb^SndResourceM:13)
  1565.           }
  1566.           {SndThemePartM:2
  1567.                SetTransitionType(TRANSITION_ATENDOFPART)
  1568.                LoadResource(M_BigBoss.csb^SndResourceM:14)
  1569.           }
  1570.      }
  1571. }
  1572.  
  1573. ;  Engine Resource Name: BossBLp2
  1574. {SndResourceM:41
  1575.      {SndResourceDisk:41(TYPE_THEME)
  1576.           SetVolume(100)
  1577.           SetDataOffset(0)
  1578.           SetDataSize(0)
  1579.           SetLoop[ab](TRUE)
  1580.           SetStorage(TYPE_MEGAFILE)
  1581.           SetNumberOfElements(4)
  1582.           SetStartLoop(0)
  1583.           SetNbMainLoop(0)
  1584.      }
  1585.      {SndThemePartListM:
  1586.           {SndThemePartM:0
  1587.                SetTransitionType(TRANSITION_ATENDOFPART)
  1588.                LoadResource(M_BigBoss.csb^SndResourceM:15)
  1589.           }
  1590.           {SndThemePartM:1
  1591.                SetTransitionType(TRANSITION_ATENDOFPART)
  1592.                LoadResource(M_BigBoss.csb^SndResourceM:16)
  1593.           }
  1594.           {SndThemePartM:2
  1595.                SetTransitionType(TRANSITION_ATENDOFPART)
  1596.                LoadResource(M_BigBoss.csb^SndResourceM:17)
  1597.           }
  1598.           {SndThemePartM:3
  1599.                SetTransitionType(TRANSITION_ATENDOFPART)
  1600.                LoadResource(M_BigBoss.csb^SndResourceM:18)
  1601.           }
  1602.      }
  1603. }
  1604.  
  1605. ;  Engine Resource Name: BossBLp3
  1606. {SndResourceM:42
  1607.      {SndResourceDisk:42(TYPE_THEME)
  1608.           SetVolume(100)
  1609.           SetDataOffset(0)
  1610.           SetDataSize(0)
  1611.           SetLoop[ab](TRUE)
  1612.           SetStorage(TYPE_MEGAFILE)
  1613.           SetNumberOfElements(4)
  1614.           SetStartLoop(0)
  1615.           SetNbMainLoop(0)
  1616.      }
  1617.      {SndThemePartListM:
  1618.           {SndThemePartM:0
  1619.                SetTransitionType(TRANSITION_ATENDOFPART)
  1620.                LoadResource(M_BigBoss.csb^SndResourceM:19)
  1621.           }
  1622.           {SndThemePartM:1
  1623.                SetTransitionType(TRANSITION_ATENDOFPART)
  1624.                LoadResource(M_BigBoss.csb^SndResourceM:20)
  1625.           }
  1626.           {SndThemePartM:2
  1627.                SetTransitionType(TRANSITION_ATENDOFPART)
  1628.                LoadResource(M_BigBoss.csb^SndResourceM:21)
  1629.           }
  1630.           {SndThemePartM:3
  1631.                SetTransitionType(TRANSITION_ATENDOFPART)
  1632.                LoadResource(M_BigBoss.csb^SndResourceM:22)
  1633.           }
  1634.      }
  1635. }
  1636.  
  1637. ;  Engine Resource Name: BossGLp1
  1638. {SndResourceM:43
  1639.      {SndResourceDisk:43(TYPE_THEME)
  1640.           SetVolume(100)
  1641.           SetDataOffset(0)
  1642.           SetDataSize(0)
  1643.           SetLoop[ab](TRUE)
  1644.           SetStorage(TYPE_MEGAFILE)
  1645.           SetNumberOfElements(3)
  1646.           SetStartLoop(1)
  1647.           SetNbMainLoop(0)
  1648.      }
  1649.      {SndThemePartListM:
  1650.           {SndThemePartM:0
  1651.                SetTransitionType(TRANSITION_ATENDOFPART)
  1652.                LoadResource(M_BigBoss.csb^SndResourceM:24)
  1653.           }
  1654.           {SndThemePartM:1
  1655.                SetTransitionType(TRANSITION_ATENDOFPART)
  1656.                LoadResource(M_BigBoss.csb^SndResourceM:25)
  1657.           }
  1658.           {SndThemePartM:2
  1659.                SetTransitionType(TRANSITION_ATENDOFPART)
  1660.                LoadResource(M_BigBoss.csb^SndResourceM:26)
  1661.           }
  1662.      }
  1663. }
  1664.  
  1665. ;  Engine Resource Name: BossGLp2
  1666. {SndResourceM:44
  1667.      {SndResourceDisk:44(TYPE_THEME)
  1668.           SetVolume(100)
  1669.           SetDataOffset(0)
  1670.           SetDataSize(0)
  1671.           SetLoop[ab](TRUE)
  1672.           SetStorage(TYPE_MEGAFILE)
  1673.           SetNumberOfElements(2)
  1674.           SetStartLoop(0)
  1675.           SetNbMainLoop(0)
  1676.      }
  1677.      {SndThemePartListM:
  1678.           {SndThemePartM:0
  1679.                SetTransitionType(TRANSITION_ATENDOFPART)
  1680.                LoadResource(M_BigBoss.csb^SndResourceM:25)
  1681.           }
  1682.           {SndThemePartM:1
  1683.                SetTransitionType(TRANSITION_ATENDOFPART)
  1684.                LoadResource(M_BigBoss.csb^SndResourceM:26)
  1685.           }
  1686.      }
  1687. }
  1688.  
  1689. ;  Engine Resource Name: BossGLp3
  1690. {SndResourceM:46
  1691.      {SndResourceDisk:46(TYPE_THEME)
  1692.           SetVolume(100)
  1693.           SetDataOffset(0)
  1694.           SetDataSize(0)
  1695.           SetLoop[ab](TRUE)
  1696.           SetStorage(TYPE_MEGAFILE)
  1697.           SetNumberOfElements(8)
  1698.           SetStartLoop(0)
  1699.           SetNbMainLoop(0)
  1700.      }
  1701.      {SndThemePartListM:
  1702.           {SndThemePartM:0
  1703.                SetStartLoop[ab](TRUE)
  1704.                SetNumberOfLoops(1)
  1705.                SetTransitionType(TRANSITION_ATENDOFPART)
  1706.                LoadResource(M_BigBoss.csb^SndResourceM:27)
  1707.           }
  1708.           {SndThemePartM:1
  1709.                SetTransitionType(TRANSITION_ATENDOFPART)
  1710.                LoadResource(M_BigBoss.csb^SndResourceM:28)
  1711.           }
  1712.           {SndThemePartM:2
  1713.                SetTransitionType(TRANSITION_ATENDOFPART)
  1714.                LoadResource(M_BigBoss.csb^SndResourceM:29)
  1715.           }
  1716.           {SndThemePartM:3
  1717.                SetEndLoop[ab](TRUE)
  1718.                SetTransitionType(TRANSITION_ATENDOFPART)
  1719.                LoadResource(M_BigBoss.csb^SndResourceM:30)
  1720.           }
  1721.           {SndThemePartM:4
  1722.                SetStartLoop[ab](TRUE)
  1723.                SetNumberOfLoops(1)
  1724.                SetTransitionType(TRANSITION_ATENDOFPART)
  1725.                LoadResource(M_BigBoss.csb^SndResourceM:31)
  1726.           }
  1727.           {SndThemePartM:5
  1728.                SetTransitionType(TRANSITION_ATENDOFPART)
  1729.                LoadResource(M_BigBoss.csb^SndResourceM:32)
  1730.           }
  1731.           {SndThemePartM:6
  1732.                SetTransitionType(TRANSITION_ATENDOFPART)
  1733.                LoadResource(M_BigBoss.csb^SndResourceM:33)
  1734.           }
  1735.           {SndThemePartM:7
  1736.                SetEndLoop[ab](TRUE)
  1737.                SetTransitionType(TRANSITION_ATENDOFPART)
  1738.                LoadResource(M_BigBoss.csb^SndResourceM:34)
  1739.           }
  1740.      }
  1741. }
  1742.  
  1743. ;  Engine Resource Name: BossFinB
  1744. {SndResourceM:47
  1745.      {SndResourceDisk:47(TYPE_THEME)
  1746.           SetVolume(100)
  1747.           SetDataOffset(0)
  1748.           SetDataSize(0)
  1749.           SetLoop[ab](TRUE)
  1750.           SetStorage(TYPE_MEGAFILE)
  1751.           SetNumberOfElements(2)
  1752.           SetStartLoop(1)
  1753.           SetNbMainLoop(0)
  1754.      }
  1755.      {SndThemePartListM:
  1756.           {SndThemePartM:0
  1757.                SetTransitionType(TRANSITION_ATENDOFPART)
  1758.                LoadResource(M_BigBoss.csb^SndResourceM:23)
  1759.           }
  1760.           {SndThemePartM:1
  1761.                SetTransitionType(TRANSITION_ATENDOFPART)
  1762.                LoadResource(M_Ciel.csb^SndResourceM:80)
  1763.           }
  1764.      }
  1765. }
  1766.  
  1767. ;  Engine Resource Name: BossFinG
  1768. {SndResourceM:48
  1769.      {SndResourceDisk:48(TYPE_THEME)
  1770.           SetVolume(100)
  1771.           SetDataOffset(0)
  1772.           SetDataSize(0)
  1773.           SetLoop[ab](TRUE)
  1774.           SetStorage(TYPE_MEGAFILE)
  1775.           SetNumberOfElements(2)
  1776.           SetStartLoop(1)
  1777.           SetNbMainLoop(0)
  1778.      }
  1779.      {SndThemePartListM:
  1780.           {SndThemePartM:0
  1781.                SetTransitionType(TRANSITION_ATENDOFPART)
  1782.                LoadResource(M_BigBoss.csb^SndResourceM:35)
  1783.           }
  1784.           {SndThemePartM:1
  1785.                SetTransitionType(TRANSITION_ATENDOFPART)
  1786.                LoadResource(M_Ciel.csb^SndResourceM:80)
  1787.           }
  1788.      }
  1789. }
  1790.  
  1791. ;  Engine Resource Name: BarnakFn
  1792. {SndResourceM:49
  1793.      {SndResourceDisk:49(TYPE_SAMPLE)
  1794.           SetVolume(100)
  1795.           SetDataOffset(0)
  1796.           SetDataSize(367699)
  1797.           SetFileName("MixDown.MPD")
  1798.           SetLoop[ab](FALSE)
  1799.           SetStorage(TYPE_MEGAFILE)
  1800.           Flags[ab](FALSE,TRUE,TRUE,TRUE,TRUE,FALSE)
  1801.           SetPitchable[ab](FALSE)
  1802.           SetVolable[ab](TRUE)
  1803.           SetPanable[ab](TRUE)
  1804.           SetSpacable[ab](TRUE)
  1805.           SetReverbable[ab](TRUE)
  1806.           SetStreaming[ab](FALSE)
  1807.           SetLoopData(0,0)
  1808.           SetSampleFrequency(44100)
  1809.           SetSampleChannelNumber(2)
  1810.           SetSampleResolution(16)
  1811.           SetZipFormat(SAMPLE_MPEG)
  1812.      }
  1813. }
  1814.  
  1815.  
  1816.